Security Room - 3D Environment Scene
While in lockdown I was able to finish my lasted project.
This was based from the amazing concept artist Antoine Boutin please check out his work https://www.artstation.com/artwork/EQelA
I used reference ideas from games such as Resident Evil 2 and 3 Remake to help with the theme and lighting. I also decided to stick with the Japanese fonts as I feel it worked with the scene quite well. I was playing Final Fantasy 7 Remake at the time and notice the game has a mix between English and Japanese fonts and decided this works well with in the game.
3DS Max to model.
Substance Painter & Photoshop to Texture.
Rendered in Unreal Engine 4.
Used floor and roof texture from Megascans and few extra assets (Rubbish/Boxes) to fill in the scene.